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Why Is Music Necessary For Game Design Majors?

By Jennifer Marie Anderson


There are several elements to be had when it comes to game design, music being amongst the most important. In fact, I am sure that many students, in this field, can tell you all about how this element is so commonplace in this day and age. With that said, there is still the idea of why, exactly, music is so necessary for this type of work to be fulfilled. For those who are hungry for knowledge, as far as art is concerned, here are a few points to make note of.

Music, as it relates to game design, should be used in order to grab a gamer's attention. Keep in mind that audio can possess different moods, depending on what's being conveyed onscreen. For example, if a game within the horror genre is being created, sounds which frighten or unnerve the player should be rampant. What about a game that's more action-packed, though? It would be easy to assume, then, that this particular game would possess a more exciting soundtrack by comparison.

Of course, if we're talking about actual music, it should be crafted in such a way that it doesn't annoy the player after a while. Most games, in this day and age, can last for hours and you're not going to want to hear the same repetitive loop without a break. For this reason, it's important to create audio that doesn't drone on players. You may wonder how this can be done but there are a few examples of composers who have done this rather well.

Koji Kondo has been revered as one of the greatest composers in the world of video games. The way that he created music, for titles like "The Legend of Zelda," was interesting because of how he was able to listen to his creations for extensive lengths of time. He knew that certain pieces of music could grind on the brain after time has passed, which he did not want. The fact that he judged his own music, based on this system, showed how in-tune a composer can be with his or her audience.

To put it simply, music is always going to have a place in game design. It's just a matter of how well it's composed, which is what the aforementioned talking points have been able to cover. Without music, it's easy to see that most video games will fall flat, since audio has the potential to create some of the most engaging atmospheres imaginable. Without this element, it's easy to see why the efforts of those in game design may not be as strong.




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